Portfolio

Michelangelo Bedetti

MICHELANGELO
Bedetti

It’s the Game Dev Renaissance!

Game Producer & Project Manager | Game Design & Marketing Strategy | Agile, Jira, Unreal Engine & Unity | Delivering High-Quality Experiences for Cross-Functional Teams

Experience

Results-driven Game Producer and Project Manager with 3+ years of experience in the digital gaming industry, including AA/AAA environments. I specialize in bridging the gap between creative vision, technical execution, and market viability.

Having worked with renowned studios like Bohemia Interactive and MADFINGER Games, I have a proven track record of guiding cross-functional teams (Artists, Designers, Programmers, Backend) through the entire development lifecycle. I excel at establishing robust Agile workflows, capacity planning, and mitigating risks to ensure milestones are met on time and within budget.

Uniquely equipped with a strong background in Game Design and Marketing Strategy, I don’t just manage schedules; I understand player psychology, rapid prototyping, and the commercial strategy required to make a game successful. I am passionate about removing blockers, fostering team synergy, and delivering outstanding gaming experiences.

Skills

Game Producer Skills Table
Soft Skills Tools
  • Communication
  • Teamwork
  • People management
  • Risk management
  • Scheduling
  • Jira, Confluence
  • Excel
  • Figma, Miro, Draw.io
  • Adobe Suite
  • Unreal/Unity
Dev Skills Other Skills
  • Agile/Scrum
  • Game design principles
  • Basic scripting/Blueprints
  • Quick Prototyping
  • Complex dev workflows
  • Project budgeting
  • Scheduling
  • Risk management
  • Market research
  • Player psychology

Highlights

Production work

Passion Projects

Older Student Projects