Portfolio

Michelangelo Bedetti

MICHELANGELO
Bedetti

It’s the Game Dev Renaissance!

Hi! I am Michelangelo. Yes, just like the famous artist… or the infamous ninja turtle if you wish, dude! I just go by Mike or Mikey with friends. I am currently working as a game producer at MADFINGER Games (Gray Zone Warfare). Cowabunga!

Experience

I have 3+ years of experience working in the digital game industry. I worked at several lengthy and completed game projects, where I mainly served as a producer. I have helped managing large teams among artists, designers and programmers. Together with them I have established and improved development processes and practices.

I have also helped as a generalist producing game designs, code and 3D art. This allowed me to acquire a strong knowledge of game dev and build fundamental skills.

Skills

Game Producer Skills Table
Soft Skills Tools
  • Communication
  • Teamwork
  • Ego management
  • Problem-solving
  • Adaptability
  • Atlassian and Office Suites
  • Adobe Suite
  • Figma, Miro, Draw.io
  • Unreal Engine
  • Unity
Dev Skills Other Skills
  • Agile development
  • Game design principles
  • Basic scripting/Blueprints
  • Quick Prototyping
  • Complex dev workflows
  • Project budgeting
  • Scheduling
  • Risk management
  • Market research
  • Player psychology

Professional Work

Passion Projects

Student Projects