Portfolio

MICHELANGELO
Bedetti

It’s the Gamedev Renaissance!

Hi! I am Michelangelo. Yes, just like the famous artist… or the infamous ninja turtle if you wish, dude! I just go by Mike or Mikey with friends. I am currently working as a game producer at MADFINGER Games (Gray Zone Warfare). Cowabunga!

Experience

I have 2+ years of experience working in the game industry. I worked at several lengthy and completed game projects, where I mainly served as a producer. I have helped managing large teams among artists, designers and programmers. Together with them I have established and improved development processes and practices.

I have also helped as a generalist producing game designs, code and 3D art. This allowed me to acquire a strong knowledge of gamedev and build fundamental skills.

Skills

Game Producer Skills Table
Soft Skills Tools
  • Communication
  • Teamwork
  • Ego management
  • Problem-solving
  • Adaptability
  • Atlassian Suite
  • Office Suite
  • Adobe Suite
  • Various Automations
  • AI Integrations
Dev Tools Other Skills
  • Game design
  • Scripting/Coding
  • Complex dev pipelines
  • Game engines
  • Version control systems
  • Project budgeting
  • Scheduling
  • Risk management
  • Market research
  • Player psychology

Projects